AREA EXPLORATION
Area Exploration is our dungeon crawling mechanic. Through Area Exploration, you'll earn weapons, armor, special items and more. Areas are randomly generated from a series of three keywords. No two adventures are the same!
Formally, Area Exploration can be done for items and rewards once per calendar week, but ICly, there are no limits on how often your character can go on a dungeon run.
Area Generation is a choose your own adventure-style mechanic that utilizes a keyword randomizer to generate a unique Area based on the three selected keywords. Using the same three keywords will always take you back to the same Area, but every combination of keywords will result in a different Area. Some may be similar, but no two are identical. As for the rest, you'll have to discover that for yourself.
If you find something cool, consider sharing your findings on the official forums.
Participating in Area Exploration once a week will earn you the following:
Hitting a level milestone (25, 50, 75, and 100), adds a multiplier to your rewards, doubling your items earned with each milestone achieved.
Finally, if you choose to play out the results of your adventure, link us the results for a special reward. .
Some keyword combinations are off limits, so if you roll an invalid set of keywords, you'll be slapped with an error and asked to roll again. Hint: if this happens to you, post about it on the forums. Who knows? Maybe you'll get the answers you're looking for.
Multipliers scale individually. If you're level 50 and your ally is level 100, you will get two times the rewards while they get four times the rewards.
The once per calendar week limitation on rewards counts for each member of the party. If one of your party members has already earned rewards this week, they can still participate in the run, but they won't earn additional rewards.
Dungeon completions can only be submitted for rewards twice a month. Characters currently in Special Area Explorations from rewards may not submit another dungeon completion until their current Special Area Exploration has completed. This limit applies to everyone in the Special Area Exploration.
A party consists of a minimum of one player and a maximum of four. Duos and trios are also welcome to run together.
PARTY RUN
PLAYER ONE: Ganymede (Ganymede)
PLAYER TWO: Hector (Hector)
PLAYER THREE: Faunus (Leo)
PLAYER FOUR: Oriade (Oria)
Player levels
PLAYER ONE: LEVEL 50
PLAYER TWO: LEVEL 50
PLAYER THREE: LEVEL 50
PLAYER FOUR: LEVEL 50
Area keywords: Coiling Humbling Metal Doll
Weapon type:
PLAYER ONE: Macabre Dancer x3
PLAYER TWO: Harvest Cleric x3
PLAYER THREE: Wavemaster x3
PLAYER FOUR: Steam Gunner x3
Armor type:
PLAYER ONE: arm, head, leg
PLAYER TWO: head, arm, leg
PLAYER THREE: head, arm, leg
PLAYER FOUR: body, head, leg
AREA EXPLORATION RESULTS
On your adventure, you encounter several strong foes, Deadly Presents, Rock Heads and Lamia Assassins among them.
After carving a path through your foes, you finally make your way into the dungeon.
The dungeon run seems to be progressing quite smoothly. As you reach the end of your adventure, you hear a gentle, quiet voice whisper to you... "Welcome, weary traveler. Allow me to bless you before you depart."
The disembodied voice has blessed you! Is someone keeping a secret from you? The next time you ask a question, the other person will be compelled to answer honestly. This blessing will wear off after 24 hours.
Your weapons are as follows:
Ganymede: Pear Blossom, Voice Distorter, Fan Malachite
Hector: Ha Ha Ha, Flame Dancer, Spell Noble
Faunus: Heh Heh Heh, Crystal Rod, Burning Brand
Oriade: Ketchup Gun, Silent Jade, Flame Bayonet
Your armors are as follows:
Ganymede: Frost Bracer (arm), Ancient Locket (head), Snow Anklet (leg)
Hector: Gold Necklace (head), Rock Guard (arm), Oak Anklet (leg)
Faunus: Imp Earrings (head), Evil Bracer (arm), Fish Flops (leg)
Oriade: Tie Dye Shirt (body), Eagle Hood (head), Deluxe Boots (leg)
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