Your party heads off to Fly Away Tragedy's Pinwheel in search of treasure and adventure. You gate in and find yourselves in a grassy meadow stretching as far as the eye can see. Located within the heart of the field is a shrine dungeon lush with treasure and crawling with monsters.
On your adventure, you encounter several strong foes, Sky Fish, Temple Knights and Cadet Valkyries among them.
After carving a path through your foes, you finally make your way into the dungeon.
During your exploration, you spot a shiny golden chest that stands out from the others you've encountered. You pry it open and find an item waiting inside!
It's a sticky hand! Be careful where you whip this bad boy out. If you get it stuck to the dungeon ceiling, the GMs won't pull it down for you. Enjoy your shiny new item! It may not be of much use, but it's better than nothing.
AREA EXPLORATION RESULTS
On your adventure, you encounter several strong foes, Sky Fish, Temple Knights and Cadet Valkyries among them.
After carving a path through your foes, you finally make your way into the dungeon.
During your exploration, you spot a shiny golden chest that stands out from the others you've encountered. You pry it open and find an item waiting inside!
It's a sticky hand! Be careful where you whip this bad boy out. If you get it stuck to the dungeon ceiling, the GMs won't pull it down for you. Enjoy your shiny new item! It may not be of much use, but it's better than nothing.
Your weapons are as follows:
Shoka: Tiger Fist
Furin: Heine's Zero
Your armors are as follows:
Shoka: Linen Cuirass (body, medium)
Furin: Gaudy Armor (body)