VERSION UPDATE 7.5
Oct. 27th, 2023 08:13 pm
⬣//WHAT'S NEW IN 7.5?
Level cap raised to 100
Congratulations, everyone! The level cap has once again been raised, allowing players to level up to the maximum level of 100. A special set of three spells unique to your character awaits you at the end of your leveling journey, so get to it! You’ll need these spells now more than ever.
Base AC is not required for Bonus AC submission for November.
Something is coming
An eerie chill has settled over the Root Towns which, despite the monster invasion, have been unusually quiet. They seem wary, on edge, insomuch as a monster can appear. Along with the relative feeling of unease is the scent of something sweet in the air, but you can’t seem to identify where the source is. The smell is nostalgic, somehow, even if you’re certain you’ve never smelled it before.
By early Saturday morning, the uneasy monsters have begun to kick up a fuss in the streets. They flee their ravaged Root Towns in droves, and the silence they leave behind is loud enough to ring in your ears.
A violet-pink storm rages above you. The sky bellows, a bitter wind whips through your hair. Something ominous looms on the horizon, and as you contemplate what that something might be, a new message arrives in your inbox.
An auspicious gift
It seems a collection of unique Cores have magically rained down from the skies and landed securely in the arms of Mr. Tylorific. Kind as he is, he’s taken it upon himself to seek everyone out individually and hand them each a single Core before bounding off to his next destination. Where did the Cores come from? What do they do? Are they even safe to handle? As soon as the Core is examined, a message relays itself directly into your mind in Zelkova’s concerned voice.And now for… the news?I was afraid this might happen… The Wave is coming, and we don’t have much time left before it arrives. Please arm yourselves with these Cores to protect yourselves and others.Players will each receive one Strange Core that, when equipped, transforms into a specialized Core: Heal Core, Armor Core, and Damage Core.
I believe that you’ll be able to win against the wave… and against my brother Cubia. Thank you for showing me how meaningful friendship can be, and if we never meet again… please remember that I cared about all of you. Goodbye for now, friends.
Before each battle you engage in, you can choose which of the three Core types to engage for that battle. Choose wisely, because your Core type cannot be changed again until the battle concludes.
Each special Core has their own unique usage and restrictions, so be sure to read over each of them thoroughly.
Heal Cores steal HP and SP from an enemy. Stolen HP and SP can be restored to allies through a single-target spell or utilized as an area of effect spell to heal all allies in the same Area as the healer. Heal Cores can also remove some status effects. Heal Cores have three spells:
Data Drain Type H: Single heals a single target and fully restores their HP and SP.A Heal Core can only be used three times per instanced fight, after which the Core goes inactive and will only recharge after the battle has concluded.
Data Drain Type H: All heals everyone in the Area and restores a quarter of their HP and SP.
Data Drain Type H: Status Removes all status effects on allied players in the Area.
Armor Cores lower the target’s defense to boost the player’s defense or that of their allies. Stolen defense can be used to buff a single target or all allies in the same Area as the buffer. Armor Cores have two spells:
Data Drain Type A: Single doubles both a single target’s defense and makes them invulnerable to status effects for 15 minutes.An Armor Core can only be used four times per instanced fight, after which the Core goes inactive and will only recharge after the battle has concluded.
Data Drain Type A: All boosts the defense of all allied players in the Area by 25% for 15 minutes. This spell provides no special protection against status effects.
Damage Cores provide a variety of damage-dealing and combat-focused spells to make the task of fighting challenging foes that much more manageable. Damage Cores have three spells:
Data Drain Type D: Stun Stuns or freezes a target for 10 seconds, leaving them vulnerable to attack.A Damage Core can only be used three times per instanced fight, after which the Core goes inactive and will only recharge after the battle has concluded.
Data Drain Type D: Blind cuts the enemy’s accuracy in half for 30 seconds.
Data Drain Type D: Hammer drops a squeaky hammer on the enemy’s head, leaving them confused for 10 seconds.
News? What news? What “real world”? Where you’re going, you don’t need to know what’s happening in the world beyond Fragment.
⬣//NOTES
⬣ Your eighth event goes live 11/4/23 at 12PM EST.
⬣ Your next update post goes live 11/11/23.
⬣ Contact a mod with any questions or concerns.
⬣ Follow theworldrpg for updates.